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Technology has always found its greatest consumer in a
nation's war and defense efforts. Since the last attempts at a
"Star Wars" defense system, has technology changed
considerably enough to make the latest Missile Defense
initiatives more successful? Can such an application of
science be successful? Is a militarized space inevitable,
necessary or impossible?
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(8029 previous messages)
rshow55
- 10:23am Jan 25, 2003 EST (#
8030 of 8040)
Can we do a better job of finding truth? YES. Click
"rshow55" for some things Lchic and I have done and worked for
on this thread.
We ought to change some things, too. We can get along, much
better, from the point of view of everybody decent - -
if we understand enough about what is involved to come to
accomodations that pass tests of disciplined beauty from
everybody's point of view. Accomodations that meet needs that
the Bush administration is right to insist have to be met. But
not only those.
Workable solutions would be oscillatory - as bird courtship
and nurture patterns are oscillatory - and as language
discourse is often oscillatory - and accomodates
inconsistencies, conventions - and some necessary degree of
repression in the psychological sense - as gracefully as
actually possible.
This thread, if the relations in it were checked to closure
- could make a contribution.
rshow55 - 08:20am Jan 1, 2003 EST (# 7177 contains this:
" I think this is a year where some
lessons are going to have to be learned about stability and
function of international systems, in terms of basic
requirements of order , symmetry , and harmony - at the
levels that make sense - and learned clearly and explicitly
enough to produce systems that have these properties by
design, not by chance.
With some help, relaxation of some stupid constraint, and
enough checking to weed out some obvious deceptions - that
should be possible.
A big question of fact, that may need to be answered more
clearly than it has been - is who gisterme is, or
represents. There are now well over 1000 postings by
gisterme on this thread - and if he is Bush, or close
to Bush - they say a good deal about how much blind
faith we should put in his judgement. I have some
limited faith in his good will and intelligence - but
he puts his pants on one leg at a time - and we shouldn't
trust him so well that he kills and maims more people than he
could be forced to sit down and count.
U.S. May Not Press U.N. for a Decision on Iraq Next Week
By ELISABETH BUMILLER and STEVEN R. WEISMAN http://www.nytimes.com/2003/01/25/international/middleeast/25IRAQ.html
contains some important points about how much blind
faith is being asked of us - and how much "connecting the
dots" matters now. We have to be careful.
The UN Security Council has its hands full - and I believe
can handle a great many things well - in ways that are to the
credit of the United States - and many other nations, as well.
We need to craft an international law that can do the things
we need it to do.
lchic
- 11:45am Jan 25, 2003 EST (#
8031 of 8040) ~~~~ It got understood and exposed
~~~~
A CEO taking stock would ask the question 'What business
are we in?' before trimming or restructuring to streamline the
entity in line with visionary journey.
War Strategy is a military game. People are asking 'What
game are we in?'
Are 'The People' and the 'Axis of blind-faith leaderships'
USA et al, in different games?
_______________
If a Machine Creates Something Beautiful, Is It an Artist?
By DYLAN LOEB MCCLAIN
The question arises partly because of the very different
ways that humans and computers play chess. People rely on
pattern recognition, stored knowledge, some calculation and
that great unquantifiable — intuition. Computers, on the
other hand, have a database of chess knowledge but mostly
rely on brute force calculation, meaning they sift through
millions of positions each second, placing a value on each
result. In other words, they play chess the way they attack
a large math problem.
If Chess has so many potential moves that only moves
relating to the last six pieces on a board have as yet been
scripted into program ... then
What is the 'GAME' of war?
How complex is it?
How many 'moves' and 'countermoves' are there?
When would the game end?
Would defeated 'pieces' fall off the board to be boxed?
How many 'sides' in a war ... there are two in Chess.
Is the WAR GAME played against the clock?
Will it end with 'Checkmate!' or in 'Stalemate!'?
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